![]() The dye creates a prism-esque effect, making the equipped item seem transparent and glow in a cycling rainbow.Ĭoins are the main unit of currency in Terraria, primarily used for NPC transactions. Prismatic Dye is a Hardmode, post-Plantera dye dropped by the Empress of Light with a 1/4 (25%) chance. It causes the player's cursor to continuously change colors. The Rainbow Cursor is a Hardmode vanity accessory that drops from the Empress of Light with a 1/20 (5%) chance. Said projectiles home on enemies, pass through solid blocks, and explode in a small radius on impact. It fires pairs of star-shaped projectiles that travel in a wave-like pattern towards the cursor. The Stellar Tune is a Hardmode, post-Plantera magic weapon with a 1/50 (2%) / 1/20 (5%) chance to be dropped by the Empress of Light. Certain wing types also allow the player to hover at fixed heights by holding the ▼ Down key during flight, and/or accelerate their ascent speed by holding the ▲ Up key. Flight time is reset when the player rests on solid objects, including both standing on blocks and using climbing items like Ropes, Hooks, Shoe Spikes, and Climbing Claws. Wings are Hardmode (with the single exception of Fledgling Wing) accessories that can allow the player to fly temporarily by pressing and holding the ↷ Jump key. Masks provide no armor but if they are put in the head armor slot they seem to keep armor set bonuses. Each boss has a 1/7 (14.29%) chance to drop its own mask. Masks are vanity items dropped by all non-event bosses, except those from the Old One's Army. It also grants unlimited flight time with wings or Rocket Boots, and greatly increases the player's acceleration when flying, running (+2 mph), or falling the player will reach maximum speed much more easily, and will be able to stop, change directions and go from flying upwards to falling or vice versa very quickly. It grants increased jump height and flight ascent speed, similarly to the Frog Leg. The Soaring Insignia is a Hardmode accessory obtained from the Empress of Light's Treasure Bag. The Eventide has a 1/4 (25%) chance of being dropped by the Empress of Light. The lances can pierce up to four enemies. All lances or arrows are aimed at the cursor. When using other ammunition, one of the five shots fired by the bow will be converted into a Twilight Lance and do double the base damage. One of the lances will do double base damage. The Eventide is a Hardmode, post-Plantera bow that auto-fires five rainbow-colored Twilight Lance projectiles if Wooden Arrows are used as ammunition. ![]() Like other whips, it causes minions to focus on the last-struck enemy and increases their damage against the target. The Kaleidoscope is a post-Plantera whip that has a 1/4 (25%) chance of being dropped by the Empress of Light boss. While the ⚒ Use / Attack button is held, short-range light beams fire rapidly, at no mana or ammo cost. The Starlight is a Hardmode melee weapon that has a 1/4 (25%) chance to be dropped by the Empress of Light boss. Each of the rainbow crystals can pierce enemies and hit three times, resulting in high potential damage, but loses 20% of damage for each enemy struck. When fired, four rainbow crystals emerge from the player and home in on nearby enemies. ![]() The Nightglow is a Hardmode, post-Plantera magic weapon that has a 1/4 (25%) chance to be dropped by the Empress of Light. It is opened by either right-clicking it inside the inventory or using it while it is in your hand. Its contents depend on the boss it comes from. Treasure Bags are consumable items obtained in Expert Mode and Master Mode as a reward for defeating bosses. Trophies are decorative furniture items which usually have a 1/10 (10%) chance to be dropped from most bosses. The Greater Healing Potion is a Hardmode and pre-Hardmode potion that restores 150 health. It is a guaranteed drop from the Empress of Light when all damage dealt to the Empress occurs during the day. It spawns a copy of itself that rapidly attacks nearby enemies. The Terraprisma is a Hardmode, post-Plantera summon weapon. Terraprism - 100% (if defeated during the day) ![]()
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